unreal:engine:generalist
Workshops devoted to creating film projects in the Unreal Engine 5 environment, which will introduce participants to the world of virtual film production and interactive 3D narratives. The classes take the form of practical exercises under the guidance of an expert. During the course, participants will build their own animated scene, developing skills that will enrich their portfolio.
Workshop programme
- Introduction to Unreal Engine 5 – learning about the interface, basic tools and workflow of the programme.
- Building a virtual environment – creating a 3D space, introducing models, lighting, cameras and characters.
- Creating a film narrative in UE5 – telling a visual story using shots, camera movement and frame composition.
- Cinematic Workflow – the basics of working with the sequencer, animation and preparing scenes for rendering.
- Exporting and finalising the project – correctly preparing and exporting material for presentation.
- Practical project – starting work on an animated scene based on references, from concept to render.
Workshop participant profile
The course is aimed at people who want to gain practical skills in creating cinematics in the Unreal Engine 5 environment. We invite:
- filmmakers and visual artists who want to expand their skills to include real-time production,
- 3D graphic designers and game developers interested in cinematic storytelling,
- students of animation, graphic design and film studies.
The workshop does not require advanced knowledge of UE5, just basic knowledge of 3D and a willingness to learn in an intensive, practical format.
Participants must bring their own equipment and the latest version of Unreal Engine 5.6.
Co-financed by the Minister of Culture and National Heritage as part of the Creative Industries Development Centre’s own programme: Development of Creative Sectors.
:staffkacper:bartnik
Kacper began his journey with Unreal Engine nearly a decade ago. Initially, he focused on programming and creating 3D graphics for video games. Over the years, his interests and skills evolved, allowing him to expand into the film industry. Today, with almost ten years of experience in the film sector, he works as an Unreal Generalist in the field of post-production and 3D animation at Platige Image.
Throughout his career, he has collaborated with renowned brands such as Aston Martin, Media Monks, and Tencent, gaining experience across various aspects of visual design and production. In both artistic and commercial projects, he specializes in 3D modelling, scene composition, texture and material creation, lighting, and advanced rendering.
Read on...: location:platige
Platige is made up of over 300 producers, directors, art directors, animators, graphic designers, and VFX artists who can work wonders on both the big and small screen. We are constantly seeking new and engaging ways to tell stories through advanced technology, creating magical and unforgettable experiences every time.
We bring together more than 300 creative and technology specialists. Collaborating with experts from a wide range of industries, we deliver projects for leading brands around the world. Our company is structured into specialized departments dedicated
to different areas of our work: visual effects (VFX), advertising (Commercials), animation (Animation), events (Events), television branding and Vizrt technology (Broadcast), theatre and entertainment (Entertainment), and film production (Platige Films). We are continuously searching for new challenges and opportunities.


















