f:l

film:lab

sales:and:distribution:agreements13.12.2025 - online

behind:the:scenes:filmmaker

vfx:supervisor

Workshops devoted to the role of the VFX Supervisor, supplemented by the perspective of the VFX producer, will allow participants to better understand how to effectively plan, supervise and implement visual effects in film and television productions.

During the classes, participants will learn about the theoretical aspects of the Supervisor’s work and analyse specific case studies, following the process of creating a selected sequence of VFX effects. The workshop programme also includes team exercises, a lecture by a VFX producer and a question and answer (Q&A) session.

Workshop programme:

Introduction: The role of the VFX Supervisor in the project lifecycle: discussion of the Supervisor’s tasks and responsibilities at each stage of production – from pre-production to post-production.

Collaboration with the director and producers at various stages of the project. How to effectively communicate the vision for visual effects (VFX) and integrate them with the director’s plan and the producers’ requirements.

Creating schedules, estimates and resource planning. A practical approach to VFX budget management, time planning and team organisation.

Creating and implementing VFX concepts. How visual effects concepts are developed, how to expand upon them, and how to ensure their implementation in production.

Managing a team of artists. Building workflow, delegating tasks, maintaining aesthetic and quality consistency of effects.

Case study: from brief to final effect. Analysis of a selected film/series sequence – from the brief stage, through planning, to the final result on screen.

Participant profile:

The workshops are aimed at individuals interested in visual effects in film production who wish to deepen their knowledge of the VFX management process in professional productions.

VFX assistants and coordinators who plan to develop towards the role of VFX producer and supervisor

VFX artists who want to broaden their perspective to include organisational, production and conceptual aspects

anyone who wants to learn about the VFX workflow from the point of view of someone who oversees the entire process from the perspective of a producer and supervisor

Co-financed by the Minister of Culture and National Heritage as part of the Creative Industries Development Centre’s own programme: Development of Creative Sectors.

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previz&layout:artistfrom storyboard to animation

Workshops devoted to the role of the Previz & Layout artist in the process of creating animated films, game cinematics and VFX projects. Participants will learn how pre-visualisation and layout can be used to effectively plan visual narratives, optimise the production process and support the work of the creative team. The classes combine theory with practice, offering participants a case study analysis from production brief through planning and implementation.

Workshop programme:

Introduction: The role of Previz & Layout in production planning. Discussion of how pre-visualisation supports the director and team in the stage of planning scenes and shaping the rhythm of the story through editing.
Working with the director and storyboards. How to interpret storyboards, develop them and translate them into dynamic 3D shots.
Building a visual narrative before animation begins. Creating a coherent visual message that supports the film’s drama even before animation production begins.
Previz tools and workflow. An overview of the most important tools and technologies used in previsualisation.
Case study: from brief to final effect. Analysis of a selected animation sequence – from the brief stage, through planning, to the final result on screen.
Q&A session – an opportunity to discuss participants’ own projects.

Participant profile:

The workshops are aimed at people who want to explore the process of previsualisation and layout in film, animation and game cinematics productions. Participants should be interested in combining visual storytelling with technology and teamwork in a production environment.

Aspiring Previz and Layout Artists who want to learn about the industry workflow,
directors, animators, storyboard artists and editors, who want to better understand the preparatory stage before animation,
students of film, animation and VFX

Co-financed by the Minister of Culture and National Heritage as part of the Creative Industries Development Centre’s own programme: Development of Creative Sectors

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unreal:engine:generalist

Workshops devoted to creating film projects in the Unreal Engine 5 environment, which will introduce participants to the world of virtual film production and interactive 3D narratives. The classes take the form of practical exercises under the guidance of an expert. During the course, participants will build their own animated scene, developing skills that will enrich their portfolio.
Workshop programme

Introduction to Unreal Engine 5 – learning about the interface, basic tools and workflow of the programme.
Building a virtual environment – creating a 3D space, introducing models, lighting, cameras and characters.
Creating a film narrative in UE5 – telling a visual story using shots, camera movement and frame composition.
Cinematic Workflow – the basics of working with the sequencer, animation and preparing scenes for rendering.
Exporting and finalising the project – correctly preparing and exporting material for presentation.
Practical project – starting work on an animated scene based on references, from concept to render.

Workshop participant profile
The course is aimed at people who want to gain practical skills in creating cinematics in the Unreal Engine 5 environment. We invite:

filmmakers and visual artists who want to expand their skills to include real-time production,
3D graphic designers and game developers interested in cinematic storytelling,
students of animation, graphic design and film studies.

The workshop does not require advanced knowledge of UE5, just basic knowledge of 3D and a willingness to learn in an intensive, practical format.

Participants must bring their own equipment and the latest version of Unreal Engine 5.6.

Co-financed by the Minister of Culture and National Heritage as part of the Creative Industries Development Centre’s own programme: Development of Creative Sectors.

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assistant:editor

How not to burn out in the creative industry

set:photographer

intimacy:coordinator

A professional intimate scene begins with a good setup – not only cameras, lighting, and blocking, but above all relationships, communication, and creative awareness.
The INTIMACY SETUP workshop is a practical guide for directors and cinematographers who want to create intimate scenes with respect, safety and a full understanding of film language for everyone on set.

Facilitators: INTIMACY DUO – Kaja Wesołek-Podziemska, Marta A. Zygadło
Duration – workshop: 3 days x 6 hours (clock hour – 60 minutes)

Workshop objective:
The aim of the workshop is to equip directors and cinematographers with practical tools for planning, directing and shooting intimate scenes in a professional, safe and artistically conscious manner – respecting the boundaries of actors, the principles of consent and cooperation with the intimate scenes coordinator.

You will learn:
• what an intimate scene is
• what the language of communication about intimate scenes is
• how to build proper communication with the team and actors
• how to manage your creative process
• how to build safety in discomfort
• what choreography tools are used in the realisation of intimate scenes
• what the process of coordinating intimate scenes is and how to work with an intimate scene coordinator
• how to plan shots while respecting the boundaries of actors
• how to translate emotional tension into images – without crossing boundaries.

Artistic vision + empathy + technique = a professional setup for every scene.
After completing the workshop, participants will acquire the following skills:
1. Conscious planning of intimate scenes
– creating concepts and visual language while considering the boundaries of actors and safety requirements.
2. Effective collaboration with the intimate scene coordinator
– understanding their role, processes and tools, and how to best integrate them into the creative team.
3. Communication with actors in the context of sensitive scenes
– conducting conversations about consent, setting boundaries and needs without pressure.
4. Practical directing and cinematography tools
– framing, camera placement and blocking techniques that support the narrative without exploitation.
5. Recognising and avoiding risks on set
– in the context of intimacy, emotions, hierarchy and responsibility.
6. Building a safe creative atmosphere
– in which all team members can act with respect, openness and awareness of boundaries.

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:DIT

During the workshop, participants will go through the entire film production process, ending with colour correction.

The following aspects of DIT work will be discussed:

– Preparing a visual and colour concept – combining the vision of the director, cinematographer, costume designer and set designer, searching for references and discussing them (e.g. using ShotDeck)
– Analysis of the film production process in terms of DIT work – from preparation, through shooting, editing, conforming, special effects and colour correction
– The safest Data Wrangling processes with an overview of commercially available software, considering the requirements of various companies (e.g. Netflix). Walking through these processes on set and discussing factors that influence them, such as different cameras, readers, speeds, transfers, etc.
– Preparation of materials for editing directly on set (so-called dailies)
– Colour management, i.e. ACES, Davinci Intermediate or Colour Space Transform, and all related concepts, such as IDT, ODT, Colour Gamut, Colour Space, etc.
– HDR production
– Colour correction process (based on the case study ‘Ołowiane Dzieci’ [Lead Children])

In the practical part, which will mainly take place in Davinci Resolve, the operation of Colour Management will be tested in practice (effects and differences based on the analysis of materials from the set). Participants will learn how to create a look, known as Look Development, discuss the tools available to help with this, and those that are built into and available directly in DaVinci. They will learn about and discuss in detail the Davinci Resolve Mini Panel for colour correction – its application, capabilities and how to use it efficiently.

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distribution:and:market:strategist26.05.-29.05.2025

The course consists of four days of sessions focused on important issues related to the international film market, festivals, distribution, sales and legal aspects. Combining lectures, case studies and practical tasks, participants will have an excellent opportunity to explore the topics presented in depth under the guidance of leading industry representatives.

On the first day, participants will gain practical information on navigating the international film market. This interactive workshop covers a strategic approach to film festivals, followed by an introduction to international sales and distribution, including VOD and beyond. The workshop will be led by Emma Caviezel.

Next, Anna Huth, in a module devoted to impact campaigns, will walk participants through the process of designing strategic plans for marketing campaigns that correspond to the main themes and objectives of the film. During the workshop, participants will learn about tools to help them identify target audiences, build partnerships and establish collaborations with festivals, NGOs and the media to maximise the social, political and cultural impact of the film.

Babette Dieu offers a practical introduction to navigating film markets. Emphasis will be placed on strategy building – from setting clear goals and selecting the right events to pitch projects to making meaningful industry contacts. Participants will take a closer look at two key film markets in the world – the Marché du Film in Cannes and the European Film Market in Berlin – learning about their specific characteristics, programmes, offerings, and the benefits and opportunities that come with participating in them.

The workshop will take place on 26-29 May in Babelsberg, Potsdam.
The fee for participation in the workshop is PLN 500 net + 23% VAT (the price includes accommodation in Potsdam).

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1st:assistant:director26–27 May 2025

assistant:location:manager23–25 April in Katowice

We invite you to attend specialised workshops devoted to the role of a location manager assistant. This is a unique opportunity to gain both theoretical and practical knowledge necessary for effective work on film and television productions.

During the classes, participants will go through the entire process of working on locations – from script analysis, through scouting, set design and technical documentation, to the legal, logistical and organisational aspects of renting and preparing a film set. They will learn how to effectively search for and adapt locations and what formalities are involved in renting them.

The workshops will also provide a better understanding of the importance of cooperation with the cinematographer, set designer and director, as well as effective coordination with other members of the film crew. Relations with residents and location owners will also be discussed, as well as ways of dealing with logistical and technical challenges on set.

The programme combines theory with practice – it includes lectures, case study analysis and field exercises that will allow participants to face the real challenges of this role. It is an excellent opportunity for those who want to develop in the film industry and gain the practical skills necessary to work as an assistant location manager and location manager.

PLEASE NOTE! Registration is a two-step process – you must complete an application form and a practical task (describe two locations and link them to your individual profile on team4set.pl).

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assets:designer

storyboard:artist

animation:production:manager

gaffer:in:animation

technical:animator

script:doctor3.10.2025-4.10.2025

production:manager – contracts with the crew

assistant:costume:designer

data:wrangler

set:manager

make-up:artist4.10.2025-5.10.2025

assistant:director

sound:engineer

casting:director’s:assistant

set:decorator

camera:operator8.12.-11.12.2025

:gaffer

:grip